Abstract digital art background

Tonslasi Portfolio

Celebrating 15 лет! We specialize in pixel-perfect asset creation and immersive simulation environments. Explore our curated collection of retro-futuristic projects.

LIMITED OFFER: 2399$ discount 100% free

Pixel Growth Analysis

Our proprietary visualization engine tracks asset performance across 15 years of development. This static chart module mimics real-time trading data, displaying key metrics for game releases and market penetration.

  • Year-over-year growth tracking
  • Release velocity correlation
  • Performance benchmarks
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201920202021202220232024

METRICS: ASSET VELOCITY / YEARS

Bali Asset Configurator

Switch between environmental themes for our upcoming simulation title. Each setting utilizes unique texture palettes and lighting algorithms.

Selected Asset View
PREVIEW: Temple

Past Works

Selected projects from the Tonslasi archive.

View Full Archive →
Retro Runner

Retro Runner

Platformer / 2021

Pixel Chef

Pixel Chef

Simulation / 2022

Bali Defenders

Bali Defenders

Strategy / 2023

Makassar Quest

Makassar Quest

RPG / 2024

Neon Puzzle

Neon Puzzle

Logic / 2020

Cyber Speed

Cyber Speed

Racing / 2021

Pixel Farm

Pixel Farm

Sim / 2022

Star Blaster

Star Blaster

Shooter / 2019

Tonslasi.com Field Guide

Creating high-fidelity pixel art assets requires a disciplined approach. Unlike modern vector graphics, pixel art demands every single pixel to serve a specific function in defining shape, light, and movement.

Our methodology focuses on "intentional limitation." We work within strict color palettes and resolution constraints to force creative solutions that result in timeless visual styles.

Decision Criteria

  • 1. Color Count: Limiting palette to 16-32 colors forces contrast prioritization.
  • 2. Grid Adherence: Orthogonal lines preserve the "retro" authenticity.
  • 3. Anti-Aliasing: Selective usage only on curves to avoid "muddy" edges.

Common Mistakes

  • Using too many shades (creates noise).
  • Ignoring pixel cluster logic (shapes look accidental).
  • Scaling without nearest-neighbor algorithm.

How It Works

1

Define Constraints

We establish the target resolution and platform limitations first (e.g., 32x32 sprites for mobile).

2

Palette Selection

Choosing a base ramp. For "Bali" themes, we use earthy ochres and deep greens.

3

Silhouette Blocking

Drafting the shape in black/white first to ensure readability at small sizes.

4

Detail Pass

Adding dithering and lighting effects while maintaining the grid.

Texture background

Visual Spotlight: The "Makassar" Aesthetic

Our latest visual study focuses on the architectural heritage of Sulawesi. By blending geometric traditional patterns with modern neon palettes, we create a "digital heritage" style that feels both nostalgic and forward-looking.

256
Color Palette Depth
15+
Years Experience
Creative Iterations

Contact Information

Ready to collaborate on your next pixel art project? Reach out to our studio in Makassar. We handle everything from sprite animation to full environment design for retro and modern games alike.

📍
Address
Jalan Thamrin 850, Makassar, Indonesia
📞
Phone
+62 8477560593
✉️
Email
info@tonslasi.com
🕐
Working Hours
Mon-Fri: 9:00-18:00

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